Friday, 20 November, 2020 UTC


Summary

We test and review the final shipping production model of HP's Reverb G2 virtual reality headset, which has some meaningful improvements over the pre-production prototype we used this past summer. Here's how its high-resolution panels impacts VR experiences, where the headset comes short, and how it compares with the Valve Index and Oculus Quest 2 for tethered PC VR gaming. Shot and edited by Norman Chan Tested Ts, stickers, mugs and more: https://teespring.com/stores/adam-savages-tested Subscribe for more videos (and click the bell for notifications): http://www.youtube.com/subscription_center?add_user=testedcom Twitter: http://www.twitter.com/testedcom Facebook: http://www.facebook.com/testedcom Instagram: https://www.instagram.com/testedcom/ Discord: https://www.discord.gg/tested Amazon Storefront: http://www.amazon.com/shop/adamsavagestested Savage Industries T-shirts: https://cottonbureau.com/stores/savage-merchandising#/shop Tested is: Adam Savage http://www.twitter.com/donttrythis Norman Chan http://www.twitter.com/nchan Joey Fameli http://www.joeyfameli.com Gunther Kirsch https://guntherkirsch.com Ryan Kiser https://www.instagram.com/ryan.kiser Jen Schachter http://www.jenschachter.com Kishore Hari http://www.twitter.com/sciencequiche Sean Charlesworth http://www.twitter.com/cworthdynamics Jeremy Williams http://www.twitter.com/jerware Kayte Sabicer https://www.instagram.com/kaytesabicer Bill Doran https://twitter.com/chinbeard Ariel Waldman https://youtube.com/arielwaldman Darrell Maloney https://www.youtube.com/brokennerd Kristen Lomasney https://twitter.com/krystynlo Intro bumper by Abe Dieckman Set design by Danica Johnson http://www.twitter.com/saysdanica Set build by Asa Hillis http://www.asahillis.com Thanks for watching!