Wednesday, 16 December, 2020 UTC


Summary

Image: Valve
Half-Life 2 is one of the last things that makes me feel like a fan, and that’s why I was afraid of Half-Life: Alyx.
Writing about video games changed my relationship with the medium. I’m used to analyzing exactly why I like my favorite games. Meeting developers has helped me see their work as an idiosyncratic human creation, not a magical self-contained artifact. I’ve encountered the worst of fan culture, and it’s made me wary of deep, unconditional, inarticulable loyalty to media.
Gordon and Alyx felt like old friends
For some reason, though, Half-Life 2 and its follow-up episodes are special. They’re not my favorite games, or even my favorite Half-Life games. Like a robot short-circuiting while trying to articulate the concept of...
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