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Tuesday, 10 December, 2019 UTC

ECSY Developer tools extension

Introduction Two months ago we released ECSY, a framework-agnostic Entity Component System library you could use to build real time applications with the engine of your choice. Today we are happy to announce a developer tools extension for ECSY, aiming ... more - mozvr


Tuesday, 29 October, 2019 UTC

A Year with Spoke: Announcing the Architecture Kit

Spoke, our 3D editor for creating environments for Hubs, is celebrating its first birthday with a major update. Last October, we released the first version of Spoke, a compositing tool for mixing 2D and 3D content to create immersive spaces. Over the ... more - mozvr


Friday, 18 October, 2019 UTC

Firefox Reality Top Picks - Bringing You New Virtual Reality Experiences Weekly

So you bought yourself a fancy VR headset, you’ve played all the zombie-dragon-laser-kitten-battle games (we have too!) and now you’re wondering… what else is there? Where can I find other cool stuff to explore while I have this headset strapped to my ... more - mozvr


Thursday, 3 October, 2019 UTC

Introducing ECSY: an Entity Component System framework for the Web

Today we are introducing ECSY (Pronounced “eck-see”): a new - highly experimental - Entity Component System framework for Javascript. After working on many interactive graphics projects for the web in the last few years we were trying to identify the ... more - mozvr


Thursday, 19 September, 2019 UTC

Virtual identities in Hubs

Identity is a complicated concept—who are we really? Most of us have government IDs that define part of our identity, but that’s just a starting point. We present ourselves differently depending on context—who we are with our loved ones might not be ... more - mozvr


Thursday, 12 September, 2019 UTC

Creating privacy-centric virtual spaces

We now live in a world with instantaneous communication unrestrained by geography. While a generation ago, we would be limited by the speed of the post, now we’re limited by the speed of information on the Internet. This has changed how we connect with ... more - mozvr


Thursday, 12 September, 2019 UTC

Multiview on WebXR

The WebGL multiview extension is already available in several browsers and 3D web engines and it could easily help to improve the performance on your WebXR application What is multiview? When VR first arrived, many engines supported stereo rendering ... more - mozvr


Wednesday, 11 September, 2019 UTC

Firefox Reality 1.4

Firefox Reality 1.4 is now available for users in the Viveport and Oculus stores. With this release, we’re excited to announce that users can enjoy browsing in multiple windows side-by-side. Each window can be set to the size and position of your choice, ... more - mozvr


Tuesday, 10 September, 2019 UTC

WebXR emulator extension

We are happy to announce the release of our WebXR emulator browser extension which helps WebXR content creation. We understand that developing and debugging WebXR experiences is hard for many reasons: You must own a physical XR device Lack of support ... more - mozvr


Thursday, 5 September, 2019 UTC

Semantic Placement in Augmented Reality using MrEd

In this article we’re going to take a brief look at how we may want to think about placement of objects in Augmented Reality. We're going to use our recently released lightweight AR editing tool MrEd to make this easy to demonstrate. Designers often ... more - mozvr


Tuesday, 27 August, 2019 UTC

New Avatar Features in Hubs

It is now easier than ever to customize avatars for Hubs! Choosing the way that you represent yourself in a 3D space is an important part of interacting in a virtual world, and we want to make it possible for anyone to have creative control over how ... more - mozvr


Tuesday, 13 August, 2019 UTC

WebXR category in JS13KGames!

Today starts the 8th edition of the annual js13kGames competition and we are sponsoring its WebXR category with a bunch of prizes including Oculus Quest headsets! Like many other game development contests, the main goal of the js13kGames competition ... more - mozvr


Monday, 12 August, 2019 UTC

Custom elements for the immersive web

We are happy to introduce the first set of custom elements for the immersive web we have been working on: <img-360> and <video-360> From the Mixed Reality team, we keep working on improving the content creator experience, building new frameworks, ... more - mozvr