We test and review the final shipping production model of HP's Reverb G2 virtual reality headset, which has some meaningful improvements over the pre-production prototype we used this past summer. Here's how its high-resolution panels impacts VR experiences, ... more - tested@youtube
We review the just-released VR game Star Wars: Tales from the Galaxy's Edge, the latest virtual reality experience from Lucasfilm's ILMxLAB. Here's how this Oculus Quest-exclusive experience differs from the episodic storytelling of Vader Immortal, how ... more - tested@youtube
As more people start using VR and AR headsets, we're curious about the ways the two technologies can work together in social applications. One example is Spatial, a mixed reality shared workspace app that allows for asymmetrical interactions--users can ... more - tested@youtube
We go hands-on with Popluation: One, the upcoming virtual reality Battle Royale game made for cross-platform play. Check out how it looks and plays on the Oculus Quest 2 while we chat with BigBox VR's founders about the making of the game and the challenges ... more - tested@youtube
It's finally here! We review Star Wars: Squadrons and how it plays in VR headsets like the Valve Index and Quest 2. Here's how dogfighting in X-Wings and TIE Fighters looks and plays in virtual reality, and the differences between flying with a gamepad, ... more - tested@youtube
In anticipation of Star Wars: Squadrons, Norm puts together and tests a flight simulator cockpit kit from Next Level Racing. Made for driving and flight sims, this racing seat works with the Buttkicker bass shaker, our favorite HOTAS and racing wheel, ... more - tested@youtube
We've been testing the new Oculus Quest 2 virtual reality headset for about two weeks, and dive deep into its differences from the first Quest, Rift S, and other VR headsets. Here's how it plays existing Quest games with its new processor and display, ... more - tested@youtube
We visit the labs of Tactical Haptics, where the company has been prototyping new versions of their haptic feedback VR controller during the COVID lockdown. Their controller's use of sheer forces to simulate weight and object interaction is one of the ... more - tested@youtube
We test and review the Droplabs EP 01, a pair of sneakers with a built-in tactile transducer for haptic feedback while listening to music, watching movies, and playing games. It's an interesting example of technology designed to the constraints of footwear, ... more - tested@youtube
We get our hands on a near-final prototype of HP's upcoming Reverb G2 Windows Mixed Reality VR headset and put it to the test! Here's how it compares with the Valve Index and Oculus Rift S, as well as its improvements over the original Reverb G1. From ... more - tested@youtube
We wrap up this week with a fun project, as Norm puts on a topical cosplay to build his new editing, gaming, and VR PC. Follow along the assembly as we talk through the component choices, order of operations, and what we liked about this configuration ... more - tested@youtube
Adam can't get enough of the VR game Pistol Whip (aka leg day for working out in VR) and builds a custom machined aluminum mount for his Oculus Quest controller to add some heft to the gameplay. It's also a chance for Adam to apply acid etching to metal, ... more - tested@youtube
We review The Under Presents: Tempest, a new interactive theater experience for Oculus Quest and Rift that pairs real actors with small groups of participants for a VR reimagning of Shakespeare's The Tempest. We chat with Tender Claws founder Samantha ... more - tested@youtube
Sound is a big part of immersion in VR, and adding a bass shaker to seated VR rigs is something we've always wanted to test. We're impressed by the performance of the ButtKicker Gamer 2 tactile transducer and amplifier kit, which works seamlessly with ... more - tested@youtube
We go hands-on with the latest alpha build of LOW-FI, the cyberpunk open-world VR game from the makers of Technolust. Plus we chat with the game's creator Blair Renaud about the scope of the game, cinema influences, and plans for further updates to the ... more - tested@youtube
We review two VR games that attempt to bring location-based experiences into the home. First is Adventure Lab, a unique cooperative multiplayer game that's part escape room and part immersive theater, played with a live performer hosting every session. ... more - tested@youtube
A SPECIAL THANK YOU TO OUR SUPER CHAT CONTRIBUTORS! After a two-week hiatus, our live stream is back! This week, we're trying something different: now that Adam has upgraded his shop wifi, we are enabling chat here on YouTube, within the stream itself. ... more - tested@youtube
We spend a week with the new Nreal Light developer kit to get a sense of how this lightweight pair of augmented reality glasses works in the real world. While we've yet to see the final consumer version's software, the optics, image quality, and ergonomics ... more - tested@youtube
Jeremy checks in from home to show what projects he's been working on during lockdown, including repairing an RC car, large LEGO build, and upgrading the code on his Game Frame LED display. We also dive into Jeremy's Pinball obsession, with a quick look ... more - tested@youtube
This week, we take a look at two VR games: the upcoming Phantom: Covert Ops and the just-released Spaceteam VR. Here's how Phantom: Covert Ops works as a stealth action game where you move around the world in a virtual kayak. We paddle through the first ... more - tested@youtube
Is the $80 Oculus Link cable obsolete? A stealth update in the Oculus Beta channel has enabled Link support for USB 2.0 cables, including the 3 meter charging cable bundled with the Oculus Quest! Performance is the same as with the fiber optic cable, ... more - tested@youtube
We go hands-on with an experimental virtual reality demo from Holonautic that taps into the controller-free hand tracking abilities of the Oculus Quest! Hand Physics Lab gives us an idea of how hands-only controls could work in future VR experiences and ... more - tested@youtube
We chat with Gavin Free of The Slow Mo Guys to learn about their new VR mini-series that lets you watch their experiments in stereo VR180. Joey and Gavin compare notes about the interesting production challenges of filming and editing immersive video, ... more - tested@youtube
Watch our spoiler-free review of Half-Life: Alyx here: https://www.youtube.com/watch?v=h7q5L9B-ZhE We play through the first hour of Half-Life: Alyx to give you a sense of the worldbuilding and VR mechanics used in the game. This covers just bit past ... more - tested@youtube
Watch the first hour of Half-Life: Alyx gameplay here: https://www.youtube.com/watch?v=rEtgF7YTkLY We've played through Half-Life: Alyx, and here's our in-depth and spoiler-free review of Valve's return to the Half-Life universe. We show you how the game ... more - tested@youtube
With a shelter-in-place policy in effect in California, the Tested team is working from home sharing their current projects. Norm checks in with his recent testing and research into gaming laptops powerful enough for VR headsets and video editing, using ... more - tested@youtube
We play through the first two levels of the upcoming VR puzzle game The Room: A Dark Matter. Based on the popular series of mobile puzzle games, this atmospheric take on virtual reality escape room is full of intricately-designed puzzles and a-ha moments. ... more - tested@youtube
Half-Life: Alyx is almost here, the culmination of years of development and experimentation with VR gaming. Back in December, we sat down with Valve's Robin Walker and Greg Coomer for an in-depth conversation about designing the game to showcase the potential ... more - tested@youtube
With HTC's announcement of a family of Vive Cosmos virtual reality headsets, we revisit the Cosmos to see how it's held up and test the new external tracking faceplate that gives it SteamVR Lighthouse tracking. Plus, an interview with HTC about the state ... more - tested@youtube