Sam & Max — The Chaotic Team Has Now Also Made Virtual Reality Unsafe Maybe some of you still know the adventures of Sam & Max. I accompanied the dynamic duo for you in VR. Sam & Max are back. The dream team is now also trying to put a stop ... more - arvrjourney
Of all of the developing AR use cases, customer support is on the under-exposed side of the spectrum. Though not as sexy as AR shopping and gaming, it’s a fitting and monetizable AR format. And as we’ve examined, the future of AR could be all about non-sexy ... more - arvrjourney
Nearly every industry has spent the last 20 years perfecting customer experience, which has led to a sea of sameness in design. Best practices have been established, flows have been optimized, and it’s getting more and more difficult to create a differentiated ... more - arvrjourney
https://medium.com/media/45d94ac1dc5831df42ef96108a5e88b2/href SuperWorld is the virtual world in augmented reality (AR). What does that mean? Let’s start with the “virtual world.” You’ve perhaps heard of Decentraland or Cryptovoxels, both user-owned ... more - arvrjourney
LinkedIn exchanges, business card retrieval, and booths filled with flyers + pamphlets that 1% of the conference population saves. Continue reading on AR/VR Journey: Augmented & Virtual Reality Magazine » ... more - arvrjourney
From the Neo-Liberal Agenda You’ve read the articles. The McMindfulness hit pieces that claim just noticing things without judgment doesn’t sound like a great way to advance a progressive agenda. Techniques for handling the suffering caused, according ... more - arvrjourney
Photo by Sigmund on Unsplash Augmented Reality is all set to create a more immersive world that will encompass most of our daily life. In this article, I share my experience building an AR project, how I decided on the idea, overcame certain challenges. ... more - arvrjourney
What is AR exactly? You have probably heard of it, but could you explain it in your own words? In 5 minutes you’ll be able to. Augmented Reality is having digital information (3D model, text, video, etc) overlaid in your vision of the real world. You ... more - arvrjourney
Like many analyst firms, market sizing is one of the ongoing practices of AR Insider’s research arm ARtillery Intelligence . A few times per year, it goes into isolation and buries itself deep in financial modeling. The latest such exercise zeroes in ... more - arvrjourney
One of VR’s prospective revenue streams is ad placement. The thought is that its levels of immersion can engender high engagement with various flavors of display ads. That could include natural ad placements like billboards in a virtual streetscape or ... more - arvrjourney
One prevailing misperception in the tech world is that VR has stalled out. Some have even pronounced it dead. Such sentiments reflect the backlash to VR’s circa-2016 hype cycle. It didn’t fulfill world-changing proclamations trumpeted at the time….and ... more - arvrjourney
Though we spend ample time examining consumer-based AR endpoints, greater near-term impact is seen today in the enterprise. This takes many forms including camera commerce and collaboration. But the greatest area of enterprise AR impact today is in industrial ... more - arvrjourney
Both augmented and virtual reality has impacted many industries, and the automotive industry is no exception. There are many aspects of car design, production, and sales that can be made more efficient that will provide added value to both manufacturers ... more - arvrjourney
The emergence and great development that Augmented Reality (AR) has undergone in recent years have already significantly transformed every industry, including construction. These transformations appear in the form of changes in design, modelling and ... more - arvrjourney
The gaming industry is dynamically evolving, with content creators trying to adjust to the ever-changing user demands and emerging technologies. The value of the video game market is currently $65.49 billion, and if you want to get a share of the market, ... more - arvrjourney
As you likely know, one of AR’s foundational principles is to fuse the digital and physical. The real world is a key part of that formula… and real-world relevance is often defined by location. That same relevance and scarcity are what drive real estate ... more - arvrjourney
One of the most popular AR use cases is visualizing products on “faces & spaces.” That includes products like cosmetics and couches. The former is a big “try-before-you-buy” category while the latter is all about making sure big items fit in your ... more - arvrjourney
AR traction over the past few years has occurred mostly through the smartphone camera. As our research arm ARtillery Intelligence quantified in its mobile AR revenue forecast, this early AR modality has reached scale by piggy-backing on a ubiquitous ... more - arvrjourney
As you may have heard, Apple recently launched 3D urban navigation — its answer to Google Live view. Not to be outdone, Google fired back with an update of its own: better landmark detection in Google Lens. This is just the latest in its ongoing “Internet ... more - arvrjourney
Traditional methods of education that we are used to are rapidly changing as the technological innovations are ushering in the age of… Continue reading on AR/VR Journey: Augmented & Virtual Reality Magazine » ... more - arvrjourney
Overview of Unity MARS and Flutter experimentation with demo, tips and gotchas to look out for when combining these two recent… Continue reading on AR/VR Journey: Augmented & Virtual Reality Magazine » ... more - arvrjourney
This article was extracted from the Recommended Practices for Haptics in Enterprise VR published by the Haptics Industry Forum. What should be considered while planning to include haptics in a VR training solution? ● Application maturity. A successful ... more - arvrjourney
A hero shooter like Overwatch has been missing in VR so far. That’s why I took a look at Larcenauts today Today, I ventured into the arenas of Larcenauts and spent a few hours beating up online opponents (and bots, unfortunately) with most of the heroes. ... more - arvrjourney
Photo credit: David Grandmougin You might be familiar with Augmented Reality — ‘AR’ has become a big trend recently, and for good reason! But if you haven’t, we are here to get you familiarised with it, using examples of brands who have incorporated it ... more - arvrjourney
4th of July During Covid — How to Celebrate Independence Day Safely With the Help of Technology The 4th of July is one of the year’s biggest holidays, and many people have been looking forward to it all year. However, with the Covid crisis still going ... more - arvrjourney
I sometimes hear creators who make “advanced” filters and lenses talk about “simple” filters as if they were “inferior.” This needs to… Continue reading on AR/VR Journey: Augmented & Virtual Reality Magazine » ... more - arvrjourney
Every year is bringing us more spatial devices, advancing fidelity, field of vision and general feeling of immersion for both business and consumer users. 2021 is no exception, with tech giants announcing and giving hints of the next big news for Virtual ... more - arvrjourney
Almost a month ago I was asked to go through a problem statement from an automotive retail company as part of my interview. The time frame was 2 days and the problem statement is, Let’s understand the flight passenger I researched to know the pattern ... more - arvrjourney
Everyday is bringing us more news from the realm of Virtual Reality (VR). Software development engines like Unity and Unreal are becoming more elaborate, there are myriads of SDK libraries, countless knowledge exchange communities and free-for-use collaboration ... more - arvrjourney
Virtual Reality: A New Age of Learning Science Virtual reality is not a new, hot-off-the-press concept. In fact, computational photography researcher, Steve Mann, invented “wearable computing” in 1980 (Interaction Design Foundation, 2019). The term “virtual ... more - arvrjourney