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Wednesday, 1 July, 2020 UTC

Coming Soon to Viveport Infinity: Snapshot VR and More

Your Viveport Infinity library is updated with new content each month ensuring there is always something new to play, watch, or explore. This month is no exception. July brings six new hits to the subscription service, giving you something to look forward ... more - vive


Tuesday, 30 June, 2020 UTC

REAL™ Immersive System with HTC VIVE Wins Design Award

There’s never a shortage of challenges facing the world and we want to be part of solutions. That’s why we are taking a moment today to congratulate our partners at Penumbra for winning the Core77 Design Award for Health & Wellness. As we shared ... more - vive


Friday, 26 June, 2020 UTC

VIVE X Doubles Returns on XR Investments

VIVE X, HTC VIVE’s early-stage investment program, continues to aggressively lead investments in the virtual and augmented reality (VR/AR) space, announcing today that it has nearly doubled the value of its investments over the last four years. Founded ... more - vive


Tuesday, 23 June, 2020 UTC

VIVE Sync Feature Updates: June 2020

Months into working remotely and feeling the effects of “Zoom fatigue”, we are all trying to find new ways to connect with coworkers and partners. What is the best way to continue to foster workplace community, culture and collaboration remotely? At ... more - vive


Thursday, 11 June, 2020 UTC

HTC VIVE and Qualcomm Technologies work together to help accelerate XR and 5G experiences

Here at HTC Vive, we have long partnered with Qualcomm Technologies to bring amazing immersive mobile experiences to consumers and businesses. Throughout our history of making smartphones at HTC to creating VR headsets like Focus Plus, we leverage the ... more - vive


Thursday, 11 June, 2020 UTC

Case Study: CannonDesign boosts efficiency with VIVE and NVIDIA remote collaboration platform

VIVE and NVIDIA teamed up to help CannonDesign take advantage of all the benefits tied to using a virtual platform in remote meetings for reviewing designs and submitting real-time feedback. Download the full case study to find out more about the collaborative ... more - vive


Tuesday, 9 June, 2020 UTC

VIVE Cosmos Update 1.0.12.4a – Release Notes

Thank you for your continued support of VIVE Cosmos. The software has been updated as of 6.2.2020. Below you’ll find detailed information on the topics addressed in 1.0.12.4a. Please update from your Vive console to ensure you have the latest version. ... more - vive


Saturday, 30 May, 2020 UTC

Coming Soon to Infinity: Down the Rabbit Hole, Tower Tag and More

How are we only days away from June already? With summer just in sight and spring growing distant in our rearview windows, it’s that time again to take a look at what is coming next. This month, you can beat the heat and play inside with eight new additions ... more - vive


Friday, 29 May, 2020 UTC

Manufacturers Benefit From Simplified 3D Design Processes in VR Thanks to Dassault Systèmes and HTC VIVE

With the goal of fundamentally changing how design concepts go from the mind’s eye to reality, HTC VIVE Pro teamed up with Dassault Systèmes. That objective is becoming even more important within complex technology and engineering verticals—as agility, ... more - vive


Friday, 22 May, 2020 UTC

War Remains Transports Audiences to the Hellish Landscape of the First World War

War Remains, which premiered at the 2019 Tribeca Film Festival and later opened for a limited run in Austin, Texas, is now available to experience at home, including on HTC VIVE. War Remains transports viewers to one of history’s bloodiest battlefields: ... more - vive


Wednesday, 20 May, 2020 UTC

Case Study: Firefighters get better training for real-world dangers through VR

With the help of FLAIM Trainer™ and VIVE fire departments all over have been able to reduce traditional training hazards, cut operating costs, better prepare trainees for battling actual fires, and so much more. Download the case study to find out all ... more - vive


Saturday, 16 May, 2020 UTC

Step into the action with Viveport Infinity

Do you crave being in the center of the action? Looking to your defeat enemies and show off your skills? In VR, the adrenaline rush is real as you fight off swarms of zombies, jump off cliffs or escape enemy fire. If these are the type of experience’s ... more - vive


Friday, 15 May, 2020 UTC

Technology – and VR – Evolves to be More Accessible and Collaborative

Over the years, technology has evolved to become more intuitive and easier to use. As companies today are quickly adjusting to the new norm of remote workforces, technology offers new ways to address the changing face of work, keeping teams and employees ... more - vive


Friday, 8 May, 2020 UTC

Coming Soon to Viveport Infinity: Containment Initiative, War Remains & more

May is here and your Viveport Infinity library is getting some awesome additions. From educational experiences to indie gems, your playlist for May is set to entertain you all month. Check out what is coming to your Infinity library over the next few ... more - vive


Saturday, 2 May, 2020 UTC

On Sale Details: Cosmos Elite Headset (HMD Only) and External Tracking Faceplate, both with Half-Life: Alyx

We’ve heard your feedback and are now offering an upgrade option for existing Vive owners (or those with base stations and controllers already) including a headset-only version of the Cosmos Elite Headset and the External Tracking Faceplate as a stand-alone ... more - vive


Friday, 1 May, 2020 UTC

Welcome to the Vive Sync Open Beta

By David Sapienza, AVP of Content & Production at HTC VIVE It’s hard enough to achieve team cohesion when everyone works in the same office, but as a global company where teams are spread throughout the globe, it can be very challenging to maintain ... more - vive


Friday, 24 April, 2020 UTC

Explore Protected Paleolithic Caves – Only in VR

Nominated for Best Documentary Experience at Raindance Immersive and narrated by Geraldine Chaplin, Memoria: Stories of La Garma is an interactive VR documentary that explores the memories trapped inside the cave of La Garma in Santander, Spain. Untouched ... more - vive


Saturday, 18 April, 2020 UTC

Top Infinity Picks to Play with Friends

We might not be able to physically hang out with our friends and family right now, but we can still meet them in VR. We’ve put together a list of our favorite multiplayer experiences on Viveport Infinity so you can challenge your friends to virtual battles ... more - vive


Wednesday, 8 April, 2020 UTC

How Two VIVE X Companies are Helping Students and Researchers Learn Remotely

Due to the immersive and interactive nature of the technology, VR is becoming a valuable supplement to traditional pedagogy methods in and out of the classroom. With classrooms being switched for living rooms right now, VR is offering an engaging and ... more - vive


Wednesday, 8 April, 2020 UTC

VIVE Cosmos 1.0.11.2 – Release Notes

Thank you for your continued support of VIVE Cosmos. The software has been updated as of 4.7.20. Below you’ll find detailed information on the topics addressed in update 1.0.11.2. Please update from your Vive console to ensure you have the latest version. ... more - vive


Tuesday, 7 April, 2020 UTC

Gamify Your Workout

Wondering how you can keep fit while stuck inside? Try to gamify your workout routine in VR! With full-body tracking and full immersion, we’ve all been surprised when we find our heart rates up while enjoying some of our favorite titles. To help keep ... more - vive


Thursday, 2 April, 2020 UTC

Coming Soon to Infinity: Spellpunk VR and AERY

Now, more than ever, we all need something to look forward and mark on our calendars. Today, we’re bringing you our current roster of the games, apps and videos launching in your Infinity library in the next coming month, showing that good things are ... more - vive


Tuesday, 31 March, 2020 UTC

Coming Soon: Cosmos Elite Headset (HMD Only) and External Tracking Faceplate, both with Half-Life: Alyx

Headcrab, meet Cosmos Elite HMD. We’ve heard your feedback and soon we’ll offer an upgrade option for existing Vive owners (or those with base stations and controllers already). In the coming weeks, we’ll launch both a headset-only version of the Cosmos ... more - vive


Tuesday, 24 March, 2020 UTC

HTC VIVE’s GDC Sessions To Go Live

The Game Developers Conference (GDC) is one of our favorite moments of the year. Connecting with the developer community, sharing our technical insights and learning what is next for the industry is always a highlight for our team. We were disappointed ... more - vive


Tuesday, 24 March, 2020 UTC

HTC VIVE X Company, Mindesk, Joins ASX Listed Vection Technologies LTD (ASX:VR1)

Following the graduation from VIVE X, HTC VIVE’s global VR/AR accelerator, Mindesk has been acquired by ASX listed Vection Technologies Ltd (ASX:VR1). HTC Vive will join Vection Technologies as an institutional shareholder supporting the combined group ... more - vive


Tuesday, 10 March, 2020 UTC

Virtual Reality and the Science of Rehabilitation

By Dan O’Brien, Global Head of Enterprise, HTC Vive *This conversation was originally scheduled as a talk at HIMMS. Due to the conference’s cancellation, we’ve converted the talk to a blog post. When you think of common applications for virtual reality ... more - vive


Wednesday, 4 March, 2020 UTC

VIVE Cosmos 1.0.10.7 – Public Release Notes

Thank you for continuing to support of VIVE Cosmos. Below are public release notes for 1.0.10.7 on tracking, runtime and Lens. Please update and continue to share your feedback via the Vive Cosmos forum. VIVE Cosmos 1.0.10.7 – Public Release Notes Released ... more - vive


Saturday, 29 February, 2020 UTC

Coming Soon to Infinity: The Morrigan, Music Escape and more

Welcome back to the monthly series that keeps you in the loop on all things Infinity! February saw an influx of new titles and March is gearing up to be just as an exciting month for your Infinity library. From rhythm games to a multiplayer WW2 shooter, ... more - vive


Wednesday, 26 February, 2020 UTC

Webinar – Eye Tracking Integration + Foveated Rendering

Calling all developers! Tune in on March 10th at 10am PST and get ready to discover a better way to develop and integrate VR experiences with the HTC VIVE Eye-Tracking SDK. Led by Developer Relations Engineer Cory Corvus, this free webinar showcases ... more - vive


Friday, 21 February, 2020 UTC

HTC VIVE UNVEILS COMPLETE VIVE COSMOS SERIES

HTC introduces VIVE Cosmos Elite, VIVE Cosmos XR, and VIVE Cosmos Play Introduction of new modular faceplates make VIVE Cosmos the most versatile VR headset in the VIVE product family HTC VIVE® is Changing the Face of VR with its most versatile virtual ... more - vive